First Update
+Wall Run: You can wall run I'll be it it's really janky and you have to look straight down the wall for it to work properly
+Gun: Its been in the game already, but it's been reworked to be able to have multiple enemy's in the game at the moment there 3 with separate health values
+Movements: There's been a few tweaks with jumping and moving first and foremost you can no longer move while in the air so if you jump forward and look right you will keep moving the direction you jumped in
+Respawn Tweaks: With the new move system you can slightly near the edge and get stuck so I added a respawn button for the player hit t
+UI: Hit escape and then you can quit the game other than having to x it out
-Bleed out System: it had to be remove for bug purposes, but it will be brought back in a further update hopefully Update 1.2 if it can be fixed and if it can't then I will try it in update 2.0
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For the next update I am planning to add: New button to respawn the player(This is already possible by hitting T), Reorganize the UI(Or a further update)
Files
Get FirstGameIveActullyWorkedOn
FirstGameIveActullyWorkedOn
Move:WASDJump:SpaceBleedout:BRespawnCapusle:RExit:WindowsKey then hover the icon and hit x
Status | Prototype |
Author | TheLastGuestFromDiscord |
More posts
- RewriteDec 11, 2022
- Second UpdateDec 05, 2022
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